code/__DEFINES/hud.dm 
| HEALTH_HUD | Dead, alive, sick, health status |
|---|---|
| STATUS_HUD | A simple line rounding the mob's number health |
| ID_HUD | The job asigned to your ID |
| WANTED_HUD | Wanted, released, parroled, security status |
| IMPMINDSHIELD_HUD | Mindshield implant |
| IMPCHEM_HUD | Chemical implant |
| IMPTRACK_HUD | Ttracking implant |
| DIAG_STAT_HUD | Silicon/Mech Status |
| DIAG_HUD | Silicon health bar |
| DIAG_BATT_HUD | Borg/Mech power meter |
| DIAG_MECH_HUD | Mech health bar |
| DIAG_AIRLOCK_HUD | Airlock shock overlay |
| DIAG_TRACK_HUD | Mech tracking beacon |
| DIAG_PATH_HUD | Bot path indicators |
| DIAG_BOT_HUD | Bot HUDS |
| STATUS_HUD_OOC | STATUS_HUD without virus db check for someone being ill |
| SPECIALROLE_HUD | for antag huds. these are used at the /mob level |
| PLANT_NUTRIENT_HUD | Plant nutrient level |
| PLANT_WATER_HUD | Plant water level |
| PLANT_STATUS_HUD | Plant harvest/dead |
| PLANT_HEALTH_HUD | Plant health |
| PLANT_TOXIN_HUD | Toxin level |
| PLANT_PEST_HUD | Pest level |
| PLANT_WEED_HUD | Weed level |
| GLAND_HUD | Gland indicators for abductors |
| PRESSURE_HUD | Pressure coloring for tiles |
| THOUGHT_HUD | Telepathy bubbles |
| KIDAN_PHEROMONES_HUD | Kidan pheromones hud |
| PACIFISM_HUD | Hud for pacifists(only for dantalion for now) |
| DIABLERIE_AURA_HUD | Hud for vampires only to see default diablerie aura |
| INSURANCE_HUD | Insurance level |
| ADD_HUD_TO_COOLDOWN | cooldown for being shown the images for any particular data hud |
| APPEARANCE_UI_IGNORE_ALPHA | Used for progress bars and chat messages |
| APPEARANCE_UI | Used for HUD objects |
| SCRN_OBJ_DEFAULT | Whatever the base action datum thinks is best |
| SCRN_OBJ_FLOATING | Floating somewhere on the hud, not in any predefined place |
| SCRN_OBJ_IN_LIST | In the list of buttons stored at the top of the screen |
| SCRN_OBJ_IN_PALETTE | In the collapseable palette |
| SCRN_OBJ_INSERT_FIRST | Inserted first in the list |
| PLANE_GROUP_MAIN | The primary group, holds everything on the main window |
| PLANE_GROUP_POPUP_WINDOW | A secondary group, used when a client views a generic window |
Define Details
ADD_HUD_TO_COOLDOWN 
cooldown for being shown the images for any particular data hud
APPEARANCE_UI 
Used for HUD objects
APPEARANCE_UI_IGNORE_ALPHA 
Used for progress bars and chat messages
DIABLERIE_AURA_HUD 
Hud for vampires only to see default diablerie aura
DIAG_AIRLOCK_HUD 
Airlock shock overlay
DIAG_BATT_HUD 
Borg/Mech power meter
DIAG_BOT_HUD 
Bot HUDS
DIAG_HUD 
Silicon health bar
DIAG_MECH_HUD 
Mech health bar
DIAG_PATH_HUD 
Bot path indicators
DIAG_STAT_HUD 
Silicon/Mech Status
DIAG_TRACK_HUD 
Mech tracking beacon
GLAND_HUD 
Gland indicators for abductors
HEALTH_HUD 
Dead, alive, sick, health status
ID_HUD 
The job asigned to your ID
IMPCHEM_HUD 
Chemical implant
IMPMINDSHIELD_HUD 
Mindshield implant
IMPTRACK_HUD 
Ttracking implant
INSURANCE_HUD 
Insurance level
KIDAN_PHEROMONES_HUD 
Kidan pheromones hud
PACIFISM_HUD 
Hud for pacifists(only for dantalion for now)
PLANE_GROUP_MAIN 
The primary group, holds everything on the main window
PLANE_GROUP_POPUP_WINDOW 
A secondary group, used when a client views a generic window
PLANT_HEALTH_HUD 
Plant health
PLANT_NUTRIENT_HUD 
Plant nutrient level
PLANT_PEST_HUD 
Pest level
PLANT_STATUS_HUD 
Plant harvest/dead
PLANT_TOXIN_HUD 
Toxin level
PLANT_WATER_HUD 
Plant water level
PLANT_WEED_HUD 
Weed level
PRESSURE_HUD 
Pressure coloring for tiles
SCRN_OBJ_DEFAULT 
Whatever the base action datum thinks is best
SCRN_OBJ_FLOATING 
Floating somewhere on the hud, not in any predefined place
SCRN_OBJ_INSERT_FIRST 
Inserted first in the list
SCRN_OBJ_IN_LIST 
In the list of buttons stored at the top of the screen
SCRN_OBJ_IN_PALETTE 
In the collapseable palette
SPECIALROLE_HUD 
for antag huds. these are used at the /mob level
STATUS_HUD 
A simple line rounding the mob's number health
STATUS_HUD_OOC 
STATUS_HUD without virus db check for someone being ill
THOUGHT_HUD 
Telepathy bubbles
WANTED_HUD 
Wanted, released, parroled, security status