SS1984 - Modules - TypesDefine Details

code/__DEFINES/text.dm

FOURSPACESDoes 4 spaces. Used as a makeshift tabulator.
MAPTEXTStandard maptext Prepares a text to be used for maptext. Use this so it doesn't look hideous.
MAPTEXT_PIXELLARIPixel-perfect scaled fonts for use in the MAP element as defined in skin.dmf
MAPTEXT_GRAND9KStandard size (ie: normal runechat) - Size options: 6pt 12pt 18pt.
MAPTEXT_TINY_UNICODESmall size. (ie: context subtooltips, spell delays) - Size options: 12pt 24pt.
MAPTEXT_SPESSFONTSmallest size. (ie: whisper runechat) - Size options: 6pt 12pt 18pt.
MAPTEXT_VCR_OSD_MONOPrepares a text to be used for maptext, using a variable size font.
WXH_TO_HEIGHTMacro from Lummox used to get height from a MeasureText proc. resolves the MeasureText() return value once, then resolves the height, then sets return_var to that.
SANITIZE_FILENAMERemoves characters incompatible with file names.
STRIP_HTML_SIMPLESimply removes the < and > characters, and limits the length of the message.
STRIP_HTML_FULLRemoves everything enclose in < and > inclusive of the bracket, and limits the length of the message.
PREVENT_CHARACTER_TRIM_LOSSstuff like copytext(input, length(input)) will trim the last character of the input, because DM does it so it copies until the char BEFORE the end arg, so we need to bump end by 1 in these cases.
LOWER_TEXTBYOND's string procs don't support being used on datum references (as in it doesn't look for a name for stringification) We just use this macro to ensure that we will only pass strings to this BYOND-level function without developers needing to really worry about it.
STRING_DIRECTORYFolder directory for strings
CULT_SHUTTLE_CURSEFile location for cult shuttle curse descriptions
ION_FILEFile location for AI ion laws
CHEMISTRY_TOOLS_FILEFile location for chemistry tools
REVENANT_NAME_FILEFile location for revenant names

Define Details

CHEMISTRY_TOOLS_FILE

File location for chemistry tools

CULT_SHUTTLE_CURSE

File location for cult shuttle curse descriptions

FOURSPACES

Does 4 spaces. Used as a makeshift tabulator.

ION_FILE

File location for AI ion laws

LOWER_TEXT

BYOND's string procs don't support being used on datum references (as in it doesn't look for a name for stringification) We just use this macro to ensure that we will only pass strings to this BYOND-level function without developers needing to really worry about it.

MAPTEXT

Standard maptext Prepares a text to be used for maptext. Use this so it doesn't look hideous.

MAPTEXT_GRAND9K

Standard size (ie: normal runechat) - Size options: 6pt 12pt 18pt.

MAPTEXT_PIXELLARI

Pixel-perfect scaled fonts for use in the MAP element as defined in skin.dmf

Four sizes to choose from, use the sizes as mentioned below. Between the variations and a step there should be an option that fits your use case. BYOND uses pt sizing, different than px used in TGUI. Using px will make it look blurry due to poor antialiasing.

Default sizes are prefilled in the macro for ease of use and a consistent visual look. To use a step other than the default in the macro, specify it in a span style. For example: MAPTEXT_PIXELLARI("Some large maptext here") Large size (ie: context tooltips) - Size options: 12pt 24pt.

MAPTEXT_SPESSFONT

Smallest size. (ie: whisper runechat) - Size options: 6pt 12pt 18pt.

MAPTEXT_TINY_UNICODE

Small size. (ie: context subtooltips, spell delays) - Size options: 12pt 24pt.

MAPTEXT_VCR_OSD_MONO

Prepares a text to be used for maptext, using a variable size font.

More flexible but doesn't scale pixel perfect to BYOND icon resolutions. (May be blurry.) Can use any size in pt or px.

You MUST Specify the size when using the macro For example: MAPTEXT_VCR_OSD_MONO("Some large maptext here") Prepares a text to be used for maptext, using a variable size font. Variable size font. More flexible but doesn't scale pixel perfect to BYOND icon resolutions. (May be blurry.) Can use any size in pt or px.

PREVENT_CHARACTER_TRIM_LOSS

stuff like copytext(input, length(input)) will trim the last character of the input, because DM does it so it copies until the char BEFORE the end arg, so we need to bump end by 1 in these cases.

REVENANT_NAME_FILE

File location for revenant names

SANITIZE_FILENAME

Removes characters incompatible with file names.

STRING_DIRECTORY

Folder directory for strings

STRIP_HTML_FULL

Removes everything enclose in < and > inclusive of the bracket, and limits the length of the message.

STRIP_HTML_SIMPLE

Simply removes the < and > characters, and limits the length of the message.

WXH_TO_HEIGHT

Macro from Lummox used to get height from a MeasureText proc. resolves the MeasureText() return value once, then resolves the height, then sets return_var to that.