| /proc/screen_loc_to_offset | Converts a screen location string to pixel offsets |
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| /proc/offset_to_screen_loc | Converts pixel offsets to a screen location string |
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| /proc/get_valid_screen_location | Returns a valid location to place a screen object without overflowing the viewport |
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| /proc/cut_relative_direction | Takes a screen_loc string and removes any directions like NORTH or SOUTH |
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| /proc/spanning_screen_loc | Returns a screen_loc format for a tiling screen objects from start and end positions
Start should be bottom left corner, and end top right corner |
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