code/game/objects/effects/decals/turfdecals/tilecoloring.dm 
| TILE_DECAL_SUBTYPE_HELPER | Automatically generates all subtypes for a decal with the given path. |
|---|---|
| /obj/effect/turf_decal/tile/blue | Blue tiles |
| /obj/effect/turf_decal/tile/dark_blue | Dark blue tiles |
| /obj/effect/turf_decal/tile/green | Green tiles |
| /obj/effect/turf_decal/tile/dark_green | Dark green tiles |
| /obj/effect/turf_decal/tile/yellow | Yellow tiles |
| /obj/effect/turf_decal/tile/red | Red tiles |
| /obj/effect/turf_decal/tile/dark_red | Dark red tiles |
| /obj/effect/turf_decal/tile/bar | Bar tiles |
| /obj/effect/turf_decal/tile/purple | Purple tiles |
| /obj/effect/turf_decal/tile/brown | Brown tiles |
| /obj/effect/turf_decal/tile/neutral | Neutral tiles |
| /obj/effect/turf_decal/tile/dark | Dark tiles |
Define Details
TILE_DECAL_SUBTYPE_HELPER 
Automatically generates all subtypes for a decal with the given path.