code/modules/surgery/organs/organ_external.dm 
| LIMB_SHARP_THRESH_INT_DMG | Threshold needed to have a chance of hurting internal bits with something sharp |
|---|---|
| LIMB_THRESH_INT_DMG | Threshold needed to have a chance of hurting internal bits |
| LIMB_DMG_PROB | Probability of taking internal damage from sufficient force, while otherwise healthy |
| LIMB_BONE_CRACK_MIN_DMG | Threshold needed to have a chance of inflicting bone crack |
| LIMB_CLOSED_FRACTURE_MIN_DMG | Threshold needed to have a chance of inflicting closed fracture |
| LIMB_OPEN_FRACTURE_MIN_DMG | Threshold needed to have a chance of inflicting open fracture |
| LIMB_INT_BLEEDING_MIN_DMG | Threshold needed to have a chance of inflicting internal bleeding |
| LIMB_ARTERIAL_BLEEDING_MIN_DMG | Threshold needed to have a chance of inflicting arterial bleeding |
| LIMB_ARTERIAL_BLEEDING_CHANCE_MOD | Chance for arterial bleeding based on inflicting damage |
| LIMB_ARTERIAL_BLEEDING_SIZE | Arterial bleeding size |
Define Details
LIMB_ARTERIAL_BLEEDING_CHANCE_MOD 
Chance for arterial bleeding based on inflicting damage
LIMB_ARTERIAL_BLEEDING_MIN_DMG 
Threshold needed to have a chance of inflicting arterial bleeding
LIMB_ARTERIAL_BLEEDING_SIZE 
Arterial bleeding size
LIMB_BONE_CRACK_MIN_DMG 
Threshold needed to have a chance of inflicting bone crack
LIMB_CLOSED_FRACTURE_MIN_DMG 
Threshold needed to have a chance of inflicting closed fracture
LIMB_DMG_PROB 
Probability of taking internal damage from sufficient force, while otherwise healthy
LIMB_INT_BLEEDING_MIN_DMG 
Threshold needed to have a chance of inflicting internal bleeding
LIMB_OPEN_FRACTURE_MIN_DMG 
Threshold needed to have a chance of inflicting open fracture
LIMB_SHARP_THRESH_INT_DMG 
Threshold needed to have a chance of hurting internal bits with something sharp
LIMB_THRESH_INT_DMG 
Threshold needed to have a chance of hurting internal bits