anti_juggling 
Vars | |
| next_fire_time | The next time the gun we just fired will be able to fire |
|---|---|
Procs | |
| check_cooldown | Checks if the cooldown of the gun we previously fired is up. |
| on_fire | Gets called when the mob fires a gun, we get the gun they fired and store the next time it'll be able to fire. |
Var Details
next_fire_time 
The next time the gun we just fired will be able to fire
Proc Details
check_cooldown
Checks if the cooldown of the gun we previously fired is up.
on_fire
Gets called when the mob fires a gun, we get the gun they fired and store the next time it'll be able to fire.