aura_healing 
Applies healing to those in the area. Will provide them with an alert while they're in range, as well as give them a healing particle. Can be applied to those only with a trait conditionally.
Vars | |
blood_heal | Amount of blood to heal over a second |
---|---|
brute_heal | Brute damage to heal over a second |
burn_heal | Burn damage to heal over a second |
clone_heal | Amount of cloning damage to heal over a second |
current_alerts | A list of being healed to active alerts |
external_organ_bleeding_healing | Map of external organs (such as "tail", "wing", "r_foot" etc.). Will stop internal bleedings only on these organs if specified. |
external_organ_fracture_healing | Map of external organs (such as "head", "l_leg", "groin" etc.). Will mend fractures only on these organs if specified. |
healing_color | The color to give the healing visual |
limit_to_trait | Trait to limit healing to, if set |
mend_fractures_chance | Chance to mend fractures |
organ_healing | Map of organ (such as ORGAN_SLOT_BRAIN) to damage heal over a second |
range | The range of which to heal |
requires_visibility | Whether or not you must be a visible object of the parent |
robot_heal | Its healing robots parts as well? |
simple_heal | Amount of damage to heal on simple mobs over a second |
stamina_heal | Stamina damage to heal over a second |
stop_internal_bleeding_chance | Chance to stop internal bleedings |
suffocation_heal | Suffocation damage to heal over a second |
toxin_heal | Toxin damage to heal over a second |
Var Details
blood_heal 
Amount of blood to heal over a second
brute_heal 
Brute damage to heal over a second
burn_heal 
Burn damage to heal over a second
clone_heal 
Amount of cloning damage to heal over a second
current_alerts 
A list of being healed to active alerts
external_organ_bleeding_healing 
Map of external organs (such as "tail", "wing", "r_foot" etc.). Will stop internal bleedings only on these organs if specified.
external_organ_fracture_healing 
Map of external organs (such as "head", "l_leg", "groin" etc.). Will mend fractures only on these organs if specified.
healing_color 
The color to give the healing visual
limit_to_trait 
Trait to limit healing to, if set
mend_fractures_chance 
Chance to mend fractures
organ_healing 
Map of organ (such as ORGAN_SLOT_BRAIN) to damage heal over a second
range 
The range of which to heal
requires_visibility 
Whether or not you must be a visible object of the parent
robot_heal 
Its healing robots parts as well?
simple_heal 
Amount of damage to heal on simple mobs over a second
stamina_heal 
Stamina damage to heal over a second
stop_internal_bleeding_chance 
Chance to stop internal bleedings
suffocation_heal 
Suffocation damage to heal over a second
toxin_heal 
Toxin damage to heal over a second