Space Station 13 - Modules - TypesVar Details

aura_healing

Applies healing to those in the area. Will provide them with an alert while they're in range, as well as give them a healing particle. Can be applied to those only with a trait conditionally.

Vars

blood_healAmount of blood to heal over a second
brute_healBrute damage to heal over a second
burn_healBurn damage to heal over a second
clone_healAmount of cloning damage to heal over a second
current_alertsA list of being healed to active alerts
external_organ_bleeding_healingMap of external organs (such as "tail", "wing", "r_foot" etc.). Will stop internal bleedings only on these organs if specified.
external_organ_fracture_healingMap of external organs (such as "head", "l_leg", "groin" etc.). Will mend fractures only on these organs if specified.
healing_colorThe color to give the healing visual
limit_to_traitTrait to limit healing to, if set
mend_fractures_chanceChance to mend fractures
organ_healingMap of organ (such as ORGAN_SLOT_BRAIN) to damage heal over a second
rangeThe range of which to heal
requires_visibilityWhether or not you must be a visible object of the parent
robot_healIts healing robots parts as well?
simple_healAmount of damage to heal on simple mobs over a second
stamina_healStamina damage to heal over a second
stop_internal_bleeding_chanceChance to stop internal bleedings
suffocation_healSuffocation damage to heal over a second
toxin_healToxin damage to heal over a second

Var Details

blood_heal

Amount of blood to heal over a second

brute_heal

Brute damage to heal over a second

burn_heal

Burn damage to heal over a second

clone_heal

Amount of cloning damage to heal over a second

current_alerts

A list of being healed to active alerts

external_organ_bleeding_healing

Map of external organs (such as "tail", "wing", "r_foot" etc.). Will stop internal bleedings only on these organs if specified.

external_organ_fracture_healing

Map of external organs (such as "head", "l_leg", "groin" etc.). Will mend fractures only on these organs if specified.

healing_color

The color to give the healing visual

limit_to_trait

Trait to limit healing to, if set

mend_fractures_chance

Chance to mend fractures

organ_healing

Map of organ (such as ORGAN_SLOT_BRAIN) to damage heal over a second

range

The range of which to heal

requires_visibility

Whether or not you must be a visible object of the parent

robot_heal

Its healing robots parts as well?

simple_heal

Amount of damage to heal on simple mobs over a second

stamina_heal

Stamina damage to heal over a second

stop_internal_bleeding_chance

Chance to stop internal bleedings

suffocation_heal

Suffocation damage to heal over a second

toxin_heal

Toxin damage to heal over a second