caltrop 
Vars | |
crossed_connections | given to connect_loc to listen for something moving over target |
---|---|
del_on_trigger | Whether we should del parent on trigger |
flags | Miscelanous caltrop flags; shoe bypassing, walking interaction, silence |
max_damage | Maximum damage done when crossed |
min_damage | Minimum damage done when crossed |
probability | Probability of actually "firing", stunning and doing damage |
protected_species | Species protected from caltrop effects |
soundfile | The sound that plays when a caltrop is triggered |
weaken_duration | Amount of time the spike will weaken |
Var Details
crossed_connections 
given to connect_loc to listen for something moving over target
del_on_trigger 
Whether we should del parent on trigger
flags 
Miscelanous caltrop flags; shoe bypassing, walking interaction, silence
max_damage 
Maximum damage done when crossed
min_damage 
Minimum damage done when crossed
probability 
Probability of actually "firing", stunning and doing damage
protected_species 
Species protected from caltrop effects
soundfile 
The sound that plays when a caltrop is triggered
weaken_duration 
Amount of time the spike will weaken