ruin 
Vars | |
| allow_duplicates | If TRUE, this ruin can be placed multiple times in the same map |
|---|---|
| always_place | Will skip the whole weighting process and just plop this down, ideally you want the ruins of this kind to have no cost. |
| can_found | Can the ruin be found by the locator |
| cost | Cost in ruin budget placement system |
| id | For blacklisting purposes, all ruins need an id |
| never_spawn_with | If this ruin is spawned these will not eg list(/datum/map_template/ruin/base_alternate) |
| placement_weight | How often should this ruin appear |
| prefix | Static part of the ruin path eg "_maps\RandomRuins\LavaRuins" |
| suffix | The dynamic part of the ruin path eg "lavaland_surface_ruinfile.dmm" |
| unpickable | If TRUE these won't be placed automatically (can still be forced or loaded with another ruin) |
Var Details
allow_duplicates 
If TRUE, this ruin can be placed multiple times in the same map
always_place 
Will skip the whole weighting process and just plop this down, ideally you want the ruins of this kind to have no cost.
can_found 
Can the ruin be found by the locator
cost 
Cost in ruin budget placement system
id 
For blacklisting purposes, all ruins need an id
never_spawn_with 
If this ruin is spawned these will not eg list(/datum/map_template/ruin/base_alternate)
placement_weight 
How often should this ruin appear
prefix 
Static part of the ruin path eg "_maps\RandomRuins\LavaRuins"
suffix 
The dynamic part of the ruin path eg "lavaland_surface_ruinfile.dmm"
unpickable 
If TRUE these won't be placed automatically (can still be forced or loaded with another ruin)