SS1984 - Modules - TypesVar Details

timestop

Vars

antimagic_flagsNot implemented yet, waiting for antimagic port. Please update this
channelledIf true, this doesn't time out after a duration but rather when an immune atom inside moves.
color_matrixSets color matrix for timestop effect.
frozen_mobsList of frozen mobs. Cached separately for processing
frozen_structuresList of frozen structures and also machinery, and only frozen aestethically
frozen_thingsList of frozen atoms
frozen_turfsList of frozen turfs. Only aesthetically
immuneList of immune atoms
timefreezeIf true, humans and bullets get massive slowdowns instead of full stop

Var Details

antimagic_flags

Not implemented yet, waiting for antimagic port. Please update this

channelled

If true, this doesn't time out after a duration but rather when an immune atom inside moves.

color_matrix

Sets color matrix for timestop effect.

frozen_mobs

List of frozen mobs. Cached separately for processing

frozen_structures

List of frozen structures and also machinery, and only frozen aestethically

frozen_things

List of frozen atoms

frozen_turfs

List of frozen turfs. Only aesthetically

immune

List of immune atoms

timefreeze

If true, humans and bullets get massive slowdowns instead of full stop