ritual 
Vars | |
allowed_special_role | If invoker special role isn't in allowed - he won't do ritual. |
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allowed_species | If invoker species isn't in allowed - he won't do ritual. |
cast_time | If defined - do_after will be added to your ritual |
charges | Amount of maximum ritual uses. |
cooldown_after_cast | Our cooldown after we casted ritual. |
description | Description of our ritual. Later be used in tgui |
disaster_prob | If our ritual failed on proceed - we'll try to cause disaster. |
extra_invokers | If ritual requires more than one invoker |
fail_chance | A chance of failing our ritual. |
fail_sounds | Generic list of fail sounds |
finding_range | We search for humans in that radius |
fluff_tgui_dye | Our fluff tgui name for dyes |
name | Name of our ritual |
required_things | Required to ritual invoke things are located here |
ritual_cooldown | Cooldown for one ritual |
ritual_object | Linked object |
ritual_should_del_things | After successful ritual we'll destroy used things. |
ritual_should_del_things_on_fail | After failed ritual proceed - we'll delete items. |
start_sounds | Generic list of ritual sounds |
success_sounds | Generic list of success sounds |
Var Details
allowed_special_role 
If invoker special role isn't in allowed - he won't do ritual.
allowed_species 
If invoker species isn't in allowed - he won't do ritual.
cast_time 
If defined - do_after will be added to your ritual
charges 
Amount of maximum ritual uses.
cooldown_after_cast 
Our cooldown after we casted ritual.
description 
Description of our ritual. Later be used in tgui
disaster_prob 
If our ritual failed on proceed - we'll try to cause disaster.
extra_invokers 
If ritual requires more than one invoker
fail_chance 
A chance of failing our ritual.
fail_sounds 
Generic list of fail sounds
finding_range 
We search for humans in that radius
fluff_tgui_dye 
Our fluff tgui name for dyes
name 
Name of our ritual
required_things 
Required to ritual invoke things are located here
ritual_cooldown 
Cooldown for one ritual
ritual_object 
Linked object
ritual_should_del_things 
After successful ritual we'll destroy used things.
ritual_should_del_things_on_fail 
After failed ritual proceed - we'll delete items.
start_sounds 
Generic list of ritual sounds
success_sounds 
Generic list of success sounds