status_effect 
Vars | |
alert_type | The typepath to the alert thrown by the status effect when created. Status effect "name"s and "description"s are shown to the owner here. |
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duration | When set initially / in on_creation, this is how long the status effect lasts in deciseconds. While processing, this becomes the world.time when the status effect will expire. -1 = infinite duration. |
examine_text | If defined, this text will appear when the mob is examined - to use he, she etc. use "SUBJECTPRONOUN" and replace it in the examines themselves |
id | The ID of the effect. ID is used in adding and removing effects to check for duplicates, among other things. |
linked_alert | The alert itself, created in [proc/on_creation] (if alert_type is specified). |
on_remove_on_mob_delete | If TRUE, we call [proc/on_remove] when owner is deleted. Otherwise, we call [proc/be_replaced]. |
owner | The mob affected by the status effect. |
processing_speed | Used to define if the status effect should be using SSfastprocess or SSprocessing |
status_type | How many of the effect can be on one mob, and/or what happens when you try to add a duplicate. |
tick_interval | When set initially / in on_creation, this is how long between [proc/tick] calls in deciseconds. Note that this cannot be faster than the processing subsystem you choose to fire the effect on. (See: [var/processing_speed]) While processing, this becomes the world.time when the next tick will occur. -1 = will prevent ticks, and if duration is also unlimited (-1), stop processing wholesale. |
Procs | |
be_replaced | Called instead of on_remove when a status effect of status_type STATUS_EFFECT_REPLACE is replaced by itself, or when a status effect with on_remove_on_mob_delete set to FALSE has its mob deleted |
before_remove | Called before being fully removed (before on_remove) Returning FALSE will cancel removal |
get_examine_text | Gets and formats examine text associated with our status effect. Return 'null' to have no examine text appear (default behavior). |
nextmove_adjust | Adds nextmove adjustment additiviely to the owner while applied |
nextmove_modifier | Adds nextmove modifier multiplicatively to the owner while applied |
on_apply | Called whenever the effect is applied in on_created Returning FALSE will cause it to delete itself during creation instead. |
on_creation | Called from New() with any supplied status effect arguments. Not guaranteed to exist by the end. Returning FALSE from on_apply will stop on_creation and self-delete the effect. |
on_remove | Called whenever the buff expires or is removed (qdeleted) Note that at the point this is called, it is out of the owner's status_effects list, but owner is not yet null |
on_timeout | Called specifically whenever the status effect expires. |
refresh | Called when a status effect of status_type STATUS_EFFECT_REFRESH has its duration refreshed in apply_status_effect - is passed New() args |
remove_duration | Remove [seconds] of duration from the status effect, qdeling / ending if we eclipse the current world time. |
tick | Called every tick from process(). This is only called of tick_interval is not -1. |
Var Details
alert_type 
The typepath to the alert thrown by the status effect when created. Status effect "name"s and "description"s are shown to the owner here.
duration 
When set initially / in on_creation, this is how long the status effect lasts in deciseconds. While processing, this becomes the world.time when the status effect will expire. -1 = infinite duration.
examine_text 
If defined, this text will appear when the mob is examined - to use he, she etc. use "SUBJECTPRONOUN" and replace it in the examines themselves
id 
The ID of the effect. ID is used in adding and removing effects to check for duplicates, among other things.
linked_alert 
The alert itself, created in [proc/on_creation] (if alert_type is specified).
on_remove_on_mob_delete 
If TRUE, we call [proc/on_remove] when owner is deleted. Otherwise, we call [proc/be_replaced].
owner 
The mob affected by the status effect.
processing_speed 
Used to define if the status effect should be using SSfastprocess or SSprocessing
status_type 
How many of the effect can be on one mob, and/or what happens when you try to add a duplicate.
tick_interval 
When set initially / in on_creation, this is how long between [proc/tick] calls in deciseconds. Note that this cannot be faster than the processing subsystem you choose to fire the effect on. (See: [var/processing_speed]) While processing, this becomes the world.time when the next tick will occur. -1 = will prevent ticks, and if duration is also unlimited (-1), stop processing wholesale.
Proc Details
be_replaced
Called instead of on_remove when a status effect of status_type STATUS_EFFECT_REPLACE is replaced by itself, or when a status effect with on_remove_on_mob_delete set to FALSE has its mob deleted
before_remove
Called before being fully removed (before on_remove) Returning FALSE will cancel removal
get_examine_text
Gets and formats examine text associated with our status effect. Return 'null' to have no examine text appear (default behavior).
nextmove_adjust
Adds nextmove adjustment additiviely to the owner while applied
nextmove_modifier
Adds nextmove modifier multiplicatively to the owner while applied
on_apply
Called whenever the effect is applied in on_created Returning FALSE will cause it to delete itself during creation instead.
on_creation
Called from New() with any supplied status effect arguments. Not guaranteed to exist by the end. Returning FALSE from on_apply will stop on_creation and self-delete the effect.
on_remove
Called whenever the buff expires or is removed (qdeleted) Note that at the point this is called, it is out of the owner's status_effects list, but owner is not yet null
on_timeout
Called specifically whenever the status effect expires.
refresh
Called when a status effect of status_type STATUS_EFFECT_REFRESH has its duration refreshed in apply_status_effect - is passed New() args
remove_duration
Remove [seconds] of duration from the status effect, qdeling / ending if we eclipse the current world time.
tick
Called every tick from process(). This is only called of tick_interval is not -1.
Note that every tick =/= every processing cycle.
- seconds_between_ticks = This is how many SECONDS that elapse between ticks. This is a constant value based upon the initial tick interval set on the status effect. It is similar to seconds_per_tick, from processing itself, but adjusted to the status effect's tick interval.