weather 
Vars | |
| end_sound_vol | Volume of the sound that plays while weather is ending |
|---|---|
| immunity_type | Used by mobs (or movables containing mobs, such as enviro bags) to prevent them from being affected by the weather. |
| impacted_areas_blend_modes | Areas affected by weather have their blend modes changed |
| overlay_cache | List of all overlays to apply to our turfs |
| overlay_layer | Since it's above everything else, this is the layer used by default. |
| overlay_plane | Plane for the overlay |
| self_fire | Has special firing |
| telegraph_sound | The sound file played to everyone on an affected z-level |
| telegraph_sound_vol | Volume of the telegraph sound |
Procs | |
| can_weather_act | Can this weather impact a mob? |
| generate_overlay_cache | Returns a list of visual offset -> overlays to use |
Var Details
end_sound_vol 
Volume of the sound that plays while weather is ending
immunity_type 
Used by mobs (or movables containing mobs, such as enviro bags) to prevent them from being affected by the weather.
impacted_areas_blend_modes 
Areas affected by weather have their blend modes changed
overlay_cache 
List of all overlays to apply to our turfs
overlay_layer 
Since it's above everything else, this is the layer used by default.
overlay_plane 
Plane for the overlay
self_fire 
Has special firing
telegraph_sound 
The sound file played to everyone on an affected z-level
telegraph_sound_vol 
Volume of the telegraph sound
Proc Details
can_weather_act
Can this weather impact a mob?
generate_overlay_cache
Returns a list of visual offset -> overlays to use