hostile 
Vars | |
| approaching_target | We should dodge now |
|---|---|
| dodge_prob | Probability that we dodge |
| dodging | Are we dodging? |
| in_melee | We should sidestep now |
| ranged_cooldown | Cooldown for firing |
| sidestep_per_cycle | How many sidesteps per npcpool cycle when in melee |
Procs | |
| AICanContinue | AI Status |
| ListTargets | HOSTILE MOB TARGETTING AND AGGRESSION |
| death | END HOSTILE MOB TARGETTING AND AGGRESSION |
Var Details
approaching_target 
We should dodge now
dodge_prob 
Probability that we dodge
dodging 
Are we dodging?
in_melee 
We should sidestep now
ranged_cooldown 
Cooldown for firing
sidestep_per_cycle 
How many sidesteps per npcpool cycle when in melee
Proc Details
AICanContinue
AI Status
ListTargets
HOSTILE MOB TARGETTING AND AGGRESSION
death
END HOSTILE MOB TARGETTING AND AGGRESSION