cleanable 
Vars | |
| clean_type | The type of cleaning required to clean the decal. See __DEFINES/cleaning.dm for the options |
|---|---|
| is_mopped | If TRUE, gains TRAIT_MOPABLE on init - thus this cleanable will cleaned if its turf is cleaned Set to FALSE for things that hang high on the walls or things which generally shouldn't be mopped up |
Procs | |
| replace_decal | Check if we should give up in favor of the pre-existing decal |
Var Details
clean_type 
The type of cleaning required to clean the decal. See __DEFINES/cleaning.dm for the options
is_mopped 
If TRUE, gains TRAIT_MOPABLE on init - thus this cleanable will cleaned if its turf is cleaned Set to FALSE for things that hang high on the walls or things which generally shouldn't be mopped up
Proc Details
replace_decal
Check if we should give up in favor of the pre-existing decal