flash 
MARK: FLash
Vars | |
| battery_panel | Whether the flash can be modified with a cell or not |
|---|---|
| broken | Is the flash burnt out? |
| can_overcharge | Set this to FALSE if you don't want your flash to be overcharge capable |
| cooldown_duration | This is the duration of the cooldown |
| last_used | last world.time it was used. |
| overcharged | If overcharged the flash will set people on fire then immediately burn out (does so even if it doesn't blind them). |
| times_used | Number of times it's been used. |
Procs | |
| burn_out | Made so you can override it if you want to have an invincible flash from R&D or something. |
Var Details
battery_panel 
Whether the flash can be modified with a cell or not
broken 
Is the flash burnt out?
can_overcharge 
Set this to FALSE if you don't want your flash to be overcharge capable
cooldown_duration 
This is the duration of the cooldown
last_used 
last world.time it was used.
overcharged 
If overcharged the flash will set people on fire then immediately burn out (does so even if it doesn't blind them).
times_used 
Number of times it's been used.
Proc Details
burn_out
Made so you can override it if you want to have an invincible flash from R&D or something.