energy 
Vars | |
| can_add_sibyl_system | If a sibyl system's mod can be added or removed if it already has one |
|---|---|
| cell | What type of power cell this uses |
| new_icon_state | Used when updating icon and overlays |
| overlay_set | If the item uses a shared set of overlays instead of being based on icon_state |
| ratio | Used when updating icon and overlays to determine the energy pips |
| recharge_rate | Recharge rate if self-charging |
| select | The state of the select fire switch. Determines from the ammo_type list what kind of shot is fired next. |
| shaded_charge | If this gun uses a stateful charge bar for more detail |
Var Details
can_add_sibyl_system 
If a sibyl system's mod can be added or removed if it already has one
cell 
What type of power cell this uses
new_icon_state 
Used when updating icon and overlays
overlay_set 
If the item uses a shared set of overlays instead of being based on icon_state
ratio 
Used when updating icon and overlays to determine the energy pips
recharge_rate 
Recharge rate if self-charging
select 
The state of the select fire switch. Determines from the ammo_type list what kind of shot is fired next.
shaded_charge 
If this gun uses a stateful charge bar for more detail