dominator 
Vars | |
| is_equipped | Whether we are currently equipped or not. Its rather this variable or delayed icon update on dropped. |
|---|---|
| last_sound_effect | Timestamp used for sound effects |
| sound_voice | Sounds played after selecting the firemode, must be in the same order as ammo_type |
Var Details
is_equipped 
Whether we are currently equipped or not. Its rather this variable or delayed icon update on dropped.
last_sound_effect 
Timestamp used for sound effects
sound_voice 
Sounds played after selecting the firemode, must be in the same order as ammo_type