dominator 
Vars | |
is_equipped | Whether we are currently equipped or not. Its rather this variable or delayed icon update on dropped. |
---|---|
last_sound_effect | Timestamp used for sound effects |
sound_voice | Sounds played after selecting the firemode, must be in the same order as ammo_type |
Var Details
is_equipped 
Whether we are currently equipped or not. Its rather this variable or delayed icon update on dropped.
last_sound_effect 
Timestamp used for sound effects
sound_voice 
Sounds played after selecting the firemode, must be in the same order as ammo_type