kinetic_accelerator 
ACCELERATORS
Vars | |
compatibility | Bitflags. Used to determine which modkits fit into the KA. |
---|---|
empty_state | Unique uncharged sprite because of unique reload system. |
holds_charge | KA does discharge or not when it unequipped. Cyborg/minebot can't reload KA by equipping it in "hands", so their KA holds charge. |
max_mod_capacity | Maximum "volume" that the modkits cost fills. |
modkits | Lazylist of installed modkits. |
overheat | Is KA currently reloading? |
overheat_time | Dynamic weapon reload time (may depend on modkits on each shot). |
recharge_timerid | Saved timer that can be overrided by modkits after hitting target. |
unique_frequency | KA reloads slower by each other KA in the inventory or not. Checks all inventory, so better not to use with unique KAs (in cyborg/minebot). |
Var Details
compatibility 
Bitflags. Used to determine which modkits fit into the KA.
empty_state 
Unique uncharged sprite because of unique reload system.
holds_charge 
KA does discharge or not when it unequipped. Cyborg/minebot can't reload KA by equipping it in "hands", so their KA holds charge.
max_mod_capacity 
Maximum "volume" that the modkits cost
fills.
modkits 
Lazylist of installed modkits.
overheat 
Is KA currently reloading?
overheat_time 
Dynamic weapon reload time (may depend on modkits on each shot).
recharge_timerid 
Saved timer that can be overrided by modkits after hitting target.
unique_frequency 
KA reloads slower by each other KA in the inventory or not. Checks all inventory, so better not to use with unique KAs (in cyborg/minebot).