kinesis 
Kinesis - Gives you the ability to move and launch objects.
Vars | |
| grab_range | Range of the kinesis grab. |
|---|---|
| grabbed_atom | Atom we grabbed with kinesis. |
| hit_cooldown | The cooldown between us hitting objects with kinesis. |
| hit_cooldown_time | Time between us hitting objects with kinesis. |
| incapacitated_required | Is incapitated required for us to grab a mob? |
| kinesis_beam | Ref of the beam following the grabbed atom. |
| kinesis_catcher | Our mouse movement catcher. |
| kinesis_icon | Overlay we add to each grabbed atom. |
| maximum_grab_range | The maximum amount of range, that we can get from core |
| mob_stun_time | How long we stun a mob for. |
| pre_pixel_x | The pixel_X of whatever we were grabbing before hand. |
| pre_pixel_y | The pixel_y of whatever we were grabbing before hand. |
| soundloop | The sounds playing while we grabbed an object. |
| stat_required | Stat required for us to grab a mob. |
Var Details
grab_range 
Range of the kinesis grab.
grabbed_atom 
Atom we grabbed with kinesis.
hit_cooldown 
The cooldown between us hitting objects with kinesis.
hit_cooldown_time 
Time between us hitting objects with kinesis.
incapacitated_required 
Is incapitated required for us to grab a mob?
kinesis_beam 
Ref of the beam following the grabbed atom.
kinesis_catcher 
Our mouse movement catcher.
kinesis_icon 
Overlay we add to each grabbed atom.
maximum_grab_range 
The maximum amount of range, that we can get from core
mob_stun_time 
How long we stun a mob for.
pre_pixel_x 
The pixel_X of whatever we were grabbing before hand.
pre_pixel_y 
The pixel_y of whatever we were grabbing before hand.
soundloop 
The sounds playing while we grabbed an object.
stat_required 
Stat required for us to grab a mob.