cryo_cell 
Vars | |
auto_eject_prefs | Holds two bitflags, AUTO_EJECT_DEAD and AUTO_EJECT_HEALTHY. Used to determine if the cryo cell will auto-eject dead and/or completely health patients. |
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occupant_overlay | A separate effect for the occupant, as you can't animate overlays reliably and constantly removing and adding overlays is spamming the subsystem. |
Procs | |
auto_eject | Called when either the occupant is dead and the AUTO_EJECT_DEAD flag is present, OR the occupant is alive, has no external damage, and the AUTO_EJECT_HEALTHY flag is present. |
Var Details
auto_eject_prefs 
Holds two bitflags, AUTO_EJECT_DEAD and AUTO_EJECT_HEALTHY. Used to determine if the cryo cell will auto-eject dead and/or completely health patients.
occupant_overlay 
A separate effect for the occupant, as you can't animate overlays reliably and constantly removing and adding overlays is spamming the subsystem.
Proc Details
auto_eject
Called when either the occupant is dead and the AUTO_EJECT_DEAD flag is present, OR the occupant is alive, has no external damage, and the AUTO_EJECT_HEALTHY flag is present.