disposalpipe 
Vars | |
| dpdir | Bitmask of pipe directions |
|---|---|
| flip_type | If set, the pipe is flippable and becomes this type when flipped |
| hardness | Hardness points, used in explosion interactions |
| initialize_dirs | Bitflags of pipe directions added on init, see \code_DEFINES\pipe_construction.dm |
Procs | |
| spew_forth | Expells the pipe's contents. |
Var Details
dpdir 
Bitmask of pipe directions
flip_type 
If set, the pipe is flippable and becomes this type when flipped
hardness 
Hardness points, used in explosion interactions
initialize_dirs 
Bitflags of pipe directions added on init, see \code_DEFINES\pipe_construction.dm
Proc Details
spew_forth
Expells the pipe's contents.
This proc checks through src's contents for holder objects, and then tells each one to empty onto the tile. Called when the pipe is deconstructed or someone struggles out.