reactor_pool 
Vars | |
| effect | Holds our effect overlay |
|---|---|
| immerse_added | Whether the immerse element has been added yet or not |
| linkedcontroller | Holds our pool controller |
Procs | |
| make_immersed | Makes this turf immersable, return true if we actually did anything so child procs don't have to repeat our checks |
| on_atom_inited | We lazily add the immerse element when something is spawned or crosses this turf and not before. |
Var Details
effect 
Holds our effect overlay
immerse_added 
Whether the immerse element has been added yet or not
linkedcontroller 
Holds our pool controller
Proc Details
make_immersed
Makes this turf immersable, return true if we actually did anything so child procs don't have to repeat our checks
on_atom_inited
We lazily add the immerse element when something is spawned or crosses this turf and not before.