mineral 
Mineral deposits
Vars | |
| allowed_picks_typecache | Typecache of all the instruments allowed to dig us. Populated in [/turf/simulated/mineral/proc/generate_picks()]. |
|---|---|
| hardness | How hard the material is, we'll have to have more powerful stuff if we want to blast harder materials. |
| mine_time | Changes how fast the turf is mined by pickaxes, multiplied by toolspeed |
| scan_state | Holder for the image we display when we're pinged by a mining scanner |
| should_reset_color | Should this be set to the normal rock colour on init? |
| spread | Will the seam spread? |
| spreadChance | The percentual chance of an ore spreading to the neighbouring tiles |
Procs | |
| generate_picks | Generates typecache of tools allowed to dig this mineral |
Var Details
allowed_picks_typecache 
Typecache of all the instruments allowed to dig us. Populated in [/turf/simulated/mineral/proc/generate_picks()].
hardness 
How hard the material is, we'll have to have more powerful stuff if we want to blast harder materials.
mine_time 
Changes how fast the turf is mined by pickaxes, multiplied by toolspeed
scan_state 
Holder for the image we display when we're pinged by a mining scanner
should_reset_color 
Should this be set to the normal rock colour on init?
spread 
Will the seam spread?
spreadChance 
The percentual chance of an ore spreading to the neighbouring tiles
Proc Details
generate_picks
Generates typecache of tools allowed to dig this mineral